The design extracts representative building materials from different time points in the history of architecture since the industrial revolution. It places them in the space nodes to express the materials' tension. Each memory point is used to interpret the experience of the space, and the traditional materials are interpreted in a new way to create different themed spaces. At the same time, the whole space is interconnected to form a transparent spatial experience.
THE USE OF STONE SPLICING CREATES A WEIGHTLESS FLOATING FEELING ON THE ENTIRE BACK WALL, USING TRADITIONAL STONE TO CREATE A POSSIBLE WAY OF EXPANSION IN THE FUTURE. THE PROJECT (BAOHAUS) IS NAMED AFTER THE COMBINATION OF BAOYE AND BAUHAUS, THE ORIGIN OF MODERNISM, AND THE REPRESENTATIVE FONT OF THE ERA "BAOHAUS" IS PUT IN AND PROJECTED WITH LIGHT TO INCREASE THE SENSE OF INTERIOR SPACE AND TO STRENGTHEN THE MEMORY OF THE SPACE.
The design of the sandbox area is spatially connected to the second and third floors to a certain extent, and the openings on the faÇade are designed to form a small observation deck facing the sandbox. Each space is independent and interconnected, as if imagination and dialogue are generated in the space between. By incorporating an interactive glass screen, single-sided mirror, 3D+VR display, and large production, the space achieves an ultimate all-scene and all-platform experience that showcases its technology prowess.
The partial through-height design of the first and second floors creates a vertical Vision, introduces natural skylight and increases the sense of space hierarchy. In the installation design, the original wood is introduced and spliced into the shape of an artistic tree in a modern way. The grass-scented spray device on the tree branches makes the negotiation area smell extra fragrant, and the scent of nature permeates around.